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Standard actions which are checked but then do nothing unless rules intervene
Waiting , Touching , Waving , Pulling , Pushing , Turning , Pushing it to , Squeezing
Pulling something (past tense pulled)
Pulling is the act of pulling
something not grossly larger than the actor by an amount which would not
substantially move it.
In the Standard Rules there are no carry out rules for this action because
nothing in the standard Inform world model which reacts to it. The action
is provided for authors to hang more interesting behaviour onto for special
cases: say, pulling a lever. ('The big red lever is a fixed in place device.
Instead of pulling the big red lever, try switching on the lever. Instead
of pushing the big red lever, try switching off the lever.')
Typed commands leading to this action
"pull [something]"
Rules controlling this action
set action variables for when acting fast acting fast actions are fast rule name unlist
before doing anything except examining or reaping in Drawing Room
before doing anything except attacking when Nomos bonus is true
before doing anything boots of wandering weirdness rule name unlist
instead of doing anything with clouds of smoke when the smoke timer of the location is less than 1
instead of turning or pushing or pulling the teleportation beacon
instead of doing anything with rust spores
check an actor pulling can't pull what's fixed in place rule name unlist
check an actor pulling can't pull scenery rule name unlist
check an actor pulling can't pull people rule name unlist
report an actor pulling report pulling rule name unlist